EA releases MASS EFFECT: ANDROMEDA patch 1.05 notes

GREETINGS TO ALL FROM MALICE-CORPEA has released the notes for the first upcoming patch to Mass Effect: Andromeda.  We got them here for you to check out.  Tomorrow our very own A-a-ron will release his review and thoughts on the game so stay tuned for that. So check out the Mass Effect Andromeda patch 1.05 Notes here on Malice-Corp.

Mass Effect Andromeda patch 1.05 Notes (from EA developer Blog)

Improved tutorial placement

Increased inventory limits

Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression

Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)

Improved matchmaking and latency in multiplayer

Added option to skip autopilot sequences in the galaxy map

Decreased the cost of remnant decryption keys and made them more accessible at merchants

Improved logic, timing, and continuity for relationships and story arcs

Improved lip-sync and facial acting during some conversations, including localized VO

Fixed an issue with Ryder’s movements when running in a zig zag pattern

Improved the appearance of eyes for human and asari characters

Fixed various collision issues

Fixed bugs where music or VO wouldn’t play or wasn’t correct

Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs

Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times

Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save

Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose

Fixes issues related to some saves

Fixed issue where objective sometimes becomes un-interactable for players in multiplayer

Streaming and stability improvements


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